Encyclopaedia of Lost Terms: Random Search Query

Unfortunately, the terms “how to prevent world anhilation by giant squidforms- fuck! I told you to bar the fucking door, you moron! Use your fucking brain! They are squids, it can’t be so hard to—-” did not produce any conclusive results. We hope that these randomly retrieved entries may be of assistance.


Wind Heart

1. wiz. A gyrating amalgamation of kinetic energy that resides at the core of every major wind. Under normal circumstances, a wind heart is all but invisible and mostly intangible, but sudden state changes such as fits of anger or dramatic changes in mood may reveal its approximate position. It is said that the wind will obey every wish and command of the one who posses their heart, although this piece of information is more likely to be the result of fairy tales and philosophic lectios.

Similar entries:

To have a wind’s heart. Refers to an individual who has the tendency of hiding their own feelings and emotions. ‘He has a wind’s heart, but he would do anything for his friends.’

To be wind-hearted. Of fickle disposition, prone to mood swings. ‘She is so wind-hearted, I can never tell what mood I’ll find her in.’


Strange Voltage

1. wiz. comp. Residual cosmos that sometimes remains after a failed compelling attempt, known to leak into nearby unattended objects and animate them to life. Several attempts have been made by various arcane practitioners to establish communication with said objects, mostly to no avail. The only recorded instance of anything resembling success in this matter can be traced back to Arch-Animist Phibianos, who had a brief exchange with his teak chair after a compelling attempt gone wrong. The transcript of the event goes as follows: ‘muffled’ “Get your stinky ass off of my face!” Whether this was an actual case of strange voltage or the delayed awakening of the teak tree the chair was made of is still a source of debate.

2. sit. An awkward or uncanny situation. A strange voltage fell on the room after the wizard left.

See also:

Stranger Voltages: A Look into Acosmological Compelling

‘Rise and walk!’ said the Drunk Druid: On Crossreferential Life Patterns and Late Awakenings


Drama Key

1. theat. antiq. Scene or event around which a whole narrative or play revolves and from which all character interaction and development ultimately stems. Said event can be located in the narrative past, present or future, but all actions must be traceable back to it in one way or another. Ancient playwright and part-time worm tamer Fronteima commited himself to this technique to such an extent that he is believed to have learned timeshifting in order to arrange his life according to the principles of the Drama Key. The chronopatterns that resulted from this exercise of temporal elasticity would go on to become the first case of true, albeit momentary, ubiquitiousness known to have manifested itself through a human being.

2. retho. antiq. Moment, concept, event, notion, feeling or emotion that triggers a response in a person or group of people. The concept of the Drama Key was abandoned at the end of the Existential Wars, when the appearance of the Paranoid Profusion rendered the notion effectively useless for manipulation purposes.


 

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Ten Sights Of Glanfath

I

The beast jumps at your throat with gnarled teeth and ferocious expression. Years later, a memory strikes you as moonlight licks your blood-soaked hands and you realize the unbearable depth of its love. Knowing that you would kill it again, you curl up and cry.

II

Faces on trees look at you from distant times. The forest goes silent and you find your face among them. Somewhere very close, mites keep gnawing at your brain, a chip at a time. Sap runs down your cheeks as someone else walks away.

III

The husk of a woman stares at the moon, gaping at a memory she used to remember. But the weight in her chest is too much and the thing sucking from her dry breasts makes too much noise. She holds the baby with a hand made of bone and skin and plunges a rusty dager into its heart.

Silence eases a minuscule mind.

IV

A fire has found a way into the forest. It has heard of the souls trapped there and wants to save them. Trees grow legs and jump into it by the hundreds. As it dies, the fire ponders.

A smile in the ashes.

V

Something stirs at the core. It dreams, but it knows no sleep.

VI

In the morning, the crows welcome the taste of untainted flesh. Eyes blink for the last time before opening again.

VII

A swarm of three-eyed mice scurry through the undergrowth. They have been everywhere, even in your thoughts. They were born with the forest and have been fleeing ever since. Today, one thousand and twenty-four years later, they finally reach its core.

VIII

Injured beyond understanding, the river tries to remember a time before the thing that fell from the sky. It tries to rise one last time, but its bed is long gone, as well as the rest.

Mostly.

The pitiful thing gurgles as it dies forever.

IX

All the fear, all the fury, lives still within jet-black eyes. Arms like twisted branches caress your heart and leave a trail of splinters. Now, only one remains.

But one is more than enough.

X

Welcome home.

 

 

Here Is Everywhere

I

Gazing beyond the openings of the southern hedge,

the slow tides roil the strand with worn shapes.

Strange, like a memory.

 

II

When you begin to arrange the things

and call them

this and that,

you start to forget

that the world,

and the things in it,

have no name.

 

III

Variety is an illusion born from oneness.

Difference is the mask of the faceless.

No thing exists without a name

yet

nothing in the universe has a name.

 

IV
Wherever you stand,

the world finds purchase.

 

V
Move, like an arrow shot from no bow

and you will see: the earth has no end.

 

VI

All distances are one.

 

Vista Of The Gayatra River from Karako’s Bridge

I

Chronos End

 

Shortly after the rain season, I received a letter from Udalma. It was a one-piece envelope with no names or runes inscribed, just the seamless granularity of prematurely aged parchment. Real paper. I paid two drops to the fresh boy and made mental note of burning down the house before leaving. It was scheduled for repurposing anyway, and it wouldn’t be long until the Collectors showed up to claim whatever neglected limps or body parts I might have left behind.

            The kid, his skin still untouched by plague or sin, grinned at me with pristine teeth and, as the two drops were absorbed by his immaculate palms, started towards one of the Black Alleys with the careless, uncalculated steps of a first body.

            The fact that a fresh boy had been able to find me, even if Udalma was behind it, meant that half of the city already knew where I was. After collecting what little perpetuals I had, I severed the link with the house and I set off, ready to leave behind Chronos End once and for all. It didn’t take much time until the inquisitive mechanical whirring of the Collector’s scouts filled the darkness of the back streets. I waited for some minutes and, as I took what I swore to myself would be the last step on that lost corner of the city, I commanded the ironite within the sub-plastic beams of the house to ignite.

            Leaving the district was not hard. It was dispute night and most of the patch-robbed monks that wandered the Street of Icons were in the upper tiers, wondering perhaps what new allegiances they would have to swear now. There were rumours, as always, that Gunga Din was losing influence and that perhaps his time was coming to an end. He was already way past his sixth rebirth, so maybe this time the rumours were right. One could never now. There are many voices down here, and not all of them have a mouth.

            The station was at the end of the street. It was an old, crumbling piece of clumsy architecture hastily put together and later forgotten. Most of the wretched things at Chronos End had also forgotten its purpose. To them it was only another piece of inconsequential cityscape, a constant reminder of all the things that had been denied to them. Now, it was the home of some rusty addict with less than half a body that wasted away his days trying to hassle some drops from those careless enough to approach him. His left arm was a tangled mass of cheap ironite that burrowed into what little was left of his first skin. His eyes, shut close by layers and layers of accumulated rust, oozed a brownish liquid that streamed down his cheeks, leaving a trace of iron and blood that the Collectors harvested from time to time in exchange for a couple of drops.

It is often said that the only way in this city is down, and for a good reason: once you have been expelled from the upper tiers, the city stops recognising you as one of its kind. Doors that used to bow before you stand now as an impassable wall. Stairs stop working, materializers stop producing, and before you know it you are down here with all the discarded body parts from the previous season. No one is really sure how it works, but it does, and that’s all most people need to know. Until they wake up one morning and find out that they cannot get out of their own bedroom and the mirror refuses to show their reflection, that is.

            The doors of the station opened before me with a sound I had almost forgotten. A gust of sterile, recycled air escaped from the station and mixed with the decay and rotting metal of Chrono’s End, generating an eclectic mixture of odours. The beggar, aware of the change, lifted his wasted arm towards me, eye-balls rolling so hard beneath lids long gone that I could almost hear them scratching against the small lumps of blistering rust. From the insides of his chest came a drowned sound that wanted to be a word.

            “Drop? Some? Please?”

            His face, cleaved in two by the attempt of a smile, looked at me from below. Under the repurposed light of the failing bulbs, it looked as if it was already part of the floor itself. I produced whatever drops I had left and let them fall on the man. He absorbed them one by one, his smile increasingly stretching as his synth registered the chemicals and sent impulses of unrestrained joy and boundless ecstasy through his system.

            As the doors of the train closed, I saw him looking at me from beneath his impossible eyes, and for a moment there I was afraid that his smile would break his face in half.

There

Of course, it’s not far from here. You can’t miss it. Follow. The alley where the whores sell their hands to beardless men. It’s also the place to be if you want to find a new leg or hip. Yeah, the rates are crazy high these days, but what can you do when rain is now five a piece and local bottled thoughts run dry? Anyway, go through the alley and turn where the buildings bend their heads and bow to each other. No, not that way. Where they BEND THEIR HEADS, not where they shake their hands. That’s Ishana’s territory and you don’t want to go there, right? Unless you want to wake up with one head less and an unsurmountable debt to the Collectors, that is. Yes, that’s it. Yes. When you get to the Street of Icons, pay attention to the stalls with blinking eyes. What? Of course they are not real eyes! Are you bad in the synth? Who can afford those these days anyway? No, they are a mineralish composition made of mica and silver traces, I think. From before, yes. They should be hanging from the posts. They are tourist traps, but no one comes here anymore so they are just hanging there now. The blinking ones, yes. You’ll know because they blink. Well, most of them at least. Yes. Once you are there, avoid the Patch-Robbed monks. Don’t look at them, don’t talk to them, don’t even acknowledge them or they’ll know. What? I don’t know. I think Gunga Din has now the rights to most of them. Gnostic Zen, Buddhislam… The Talmodians and the Gotholics are still being disputed. Yes, those goatfuckers are having the time of their lives up there while we rot in here. Their karmic debt must be soaring the third sky by now. Yeah, whatever.  Listen, this shit is important, ok? Alright. Accepted. Now focus. You should be almost there by then. You may think you are safe, you may think you have made it, but now comes the most important bit. Do not mention anything about her missing hand. Or her fourth nose. Or her last hair. And whatever you do, DO NOT LOOK HER IN THE EYE! What? Yes, I know she doesn’t have a face! I told you this was the most important part and you are not even listening. Whatever. It’s your soul, not mine. And judging by the looks of you, you don’t have many left. Yes. Exactly. Good! Now go. Just follow. It’s not far from here. You can’t miss it.